DRAWN LEATHER JACKET '13
drawn lasercut jacket drawn lasercut jacket
More coming soon!
3D sketch of dress DRAWN CLOTHES AND WEARABLE DRAWINGS

A lot of details contained within the first sketches are lost during the process of designing and executing clothing. By literally creating clothing patterns from the lines of sketches or sketching the patterns of clothing and cutting this out by laser, new shapes or suggestions of shapes are created. The clothing takes characteristics from the sketches: outlying lines, lines that trail off into nowhere and empty or unfinished areas. An image is reduced to lines, planes and areas which do not have to be fully formed or finished in order to portray their ultimate meaning:
it stimulates the imagination.





A COLLECTION OF DRAWN PIECES

Exhibited at Fashionclash 2012.
drawn lasercut jacket, scarf, top
drawn lasercut tops and dress
inspiration drawings 'drawn collection'
Inspiration for 'drawn pieces'.

MELTED
Melted Jacket
Melted Jacket, Styling by Gerline Hornsveld.
Gun Magazine.
RIETVELD GRADUATION '11

portfolio

About Graduation Project

This project is about the research on how to translate something from 2D to 3D. Which includes how we look at things that are flat or spatial, how we misinterpret or subconsciously use our imagination to fill in the missing information.

With my own drawings as inspiration my aim is to have the same look and feeling in my collection as a sketch. I find quick sketches to be the most interesting to look at: lines which end suddenly or parts that disappear. It leaves something to the imagination. Only essential information is given, you reduce something to only lines and surfaces of black and white. A drawing doesn't have to be finished or complete to give the viewer an idea of what is depicted.

The challenge in this project is to do the same with clothing; new shapes and suggestions of clothes. For example a shadow or inverse shape of a jacket gives the idea of a jacket. The same with a rough sketch of a jacket. If this works on paper, can I make it work in real-life?
The end result is a collection of ideas how 2D and 3D material can relate to eachother.